Walk through (part 1)
The first thing I did was import the character norman so that I could build my layout around him and make sure that everything was created to scale so that the character interaction looked as realistic as possible.
I then built the walls and floor around him using the create polygon surface tool. to create the walls I used the extrude edge tool, and added sub divides to then extend the surface to make the upper floors and outcrops in the walls. Finally, I deleted the polygons that the camera wouldn't see, making it easier to texture when the time came and saving myself valuable time.
To create the stairs, I created a polygon the correct shape and size for the first step, then froze the transformations. I then duplicated the stair and moved it to create the second step, noting the changed values. I then went into the duplicate special tool and added the changed values and number of steps I required to create the rest of the staircase. I then extruded the bottom face of the stairs to create the side off the steps, then finally went around and deleted the faces that the camera wouldn't see.
To create the banisters, I drew a CV curve, then used the revolve surface tool to create them (then deleting the history). Then I turned the revolved surface to a polygon.
I then did the same thing as when I created the stairs. I froze the transformations of the banister, then duplicated, noting the change in values. I then duplicated special and added the altered values to create the banisters up the stairs, then did the same for the banisters running along the landing.
For the railings, I added simple rectangular polygons, and for the curves between the different polygons I used the bridge tool.
this was done by selecting both polygons and making them one object, then selecting the two faces that I wanted to join and using the bridge tool (also adding the values of how many subdivides I wanted) I joined the two faces. This was also the method I used to join between the curved railings at the bottom of the stairs.
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